Small City: Menv-nīäi Xluwuf

Menv-nīäi Xluwuf

Menv-nīäi Xluwuf
Example Gnoll architecture.
StateShayeli
ProvenceÁärvconks Principality
RegionNël Kizzë Forest
Founded1210
Community LeaderLord Kig
Area11 km2 (4 mi2)
Average Yearly Temp-1°C (31°F)
Average Elevation3124 m (10249 ft)
Average Yearly Precipitation186 cm/y (73 in/y)
Population2765
Population Density251 people per km2 (691 people per mi2)
Town AuraEnchantment
Naming
Native nameMenv-nīäi Xluwuf
Pronunciation/menv/ /njɑʤ/
Direct Translation[live] [shooting star]
Translation[Not Yet Translated]

Menv-nīäi Xluwuf (/menv/ /njɑʤ/ [live] [shooting star]) is a temperate Small City located in the Áärvconks Principality of the Shayeli.

The name Menv-nīäi Xluwuf is derived from the Sylvin language, as Menv-nīäi Xluwuf was founded by Lush, who was culturaly Gnoll.

Climate

Menv-nīäi Xluwuf has a yearly average temperature of -1°C (31°F), with its average temperature during the summer being an icy 26°C (78°F) and its average temperature during the winter being a cold -29°C (-20°F). Menv-nīäi Xluwuf receives an average of 186 cm/y (73 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Menv-nīäi Xluwuf covers an area of nearly 11 km2 (4 mi2), and an average elevation of 3124 m (10249 ft) above sea level.

Overview

Menv-nīäi Xluwuf was founded durring the early 13th century in fall of the year 1210, by Lush. The establishment of Menv-nīäi Xluwuf suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Menv-nīäi Xluwuf was built using the conventions of Gnoll durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Menv-nīäi Xluwuf is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Menv-nīäi Xluwuf is buildings are located arround a single premissive paverstone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. Astonishigly, the cost-cutting-focused defences are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Menv-nīäi Xluwuf is a bustling hive of activity. Everyone moves at nothing short of a jog, each convocation is a mile a minute, and there’s dedicated lanes for riding through town in the center of each street. The locals all appear to be not merely occupied, but in a true hurry for everything from drinking a pint of ale to their daily work.

Civic Infrastructure

Menv-nīäi Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Menv-nīäi Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Menv-nīäi Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Menv-nīäi Xluwuf's parks.

Menv-nīäi Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Menv-nīäi Xluwuf.

Menv-nīäi Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Menv-nīäi Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Menv-nīäi Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Menv-nīäi Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Menv-nīäi Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Menv-nīäi Xluwuf's public wards, blessings, and other arcane systems.

Menv-nīäi Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Menv-nīäi Xluwuf's natural decorations nor waterways.

Menv-nīäi Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Menv-nīäi Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Menv-nīäi Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Menv-nīäi Xluwuf's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Menv-nīäi Xluwuf hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Leopard (Cat, Great) near Menv-nīäi Xluwuf are known to be more aggressive than normal.

Menv-nīäi Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves gestures to channel Truename Magic energies of tier 3 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 5
  • Farmers: 7
  • Farm Laborer: 12
  • Hunters: 9
  • Milk Maids: 6
  • Ranchers: 3
  • Ranch Hands: 7
  • Shepherds: 7
    • Farmland: 11142 m2
    • Cattle and Similar Creatures: 691
    • Poultry: 8295
    • Swine: 553
    • Sheep: 27
    • Goats: 5
    • Horses, Mounts, and Beasts of Burden: 276

Craftsmen

  • Arms and Toolmakers: 5
  • Blacksmiths: 6
  • Bookbinders: 3
  • Buckle-makers: 3
  • Cabinetmakers: 6
  • Candlemakers: 9
  • Carpenters: 8
  • Clothmakers: 6
  • Coach and Harness Makers: 2
  • Coopers: 7
  • Copper, Brass, Tin, Zinc, and Lead Workers: 4
  • Copyists: 2
  • Cutlers: 2
  • Fabricworkers: 5
  • Farrier: 19
  • Furriers: 1
  • Glassworkers: 9
  • Gunsmiths: 6
  • Harness-Makers: 2
  • Hatters: 5
  • Hosiery Workers: 1
  • Jewelers: 3
  • Leatherwrights: 6
  • Locksmiths: 2
  • Matchstick makers: 4
  • Musical Instrument Makers: 4
  • Painters, Structures and Fixtures: 3
  • Paper Workers: 3
  • Plasterers: 3
  • Pursemakers: 4
  • Roofers: 2
  • Ropemakers: 2
  • Rugmakers: 2
  • Saddlers: 5
  • Scabbardmakers: 5
  • Scalemakers: 2
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 2
  • Shoemakers: 2
  • Soap and Tallow Workers: 9
  • Tailors: 14
  • Tanners: 3
  • Upholsterers: 4
  • Watchmakers: 3
  • Weavers: 7
  • Whitesmiths: 2

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 4
  • Booksellers: 3
  • Butchers: 6
  • Chandlers: 6
  • Chicken Butchers: 8
  • Entrepreneurs: 2
  • Fine Clothiers: 6
  • Fishmongers: 7
  • Florists: 1
  • Potion Sellers: 4
  • Resellers: 9
  • Spice Merchants: 3
  • Wine-sellers: 5
  • Wheelwright: 4
  • Woodsellers: 2

Service workers

  • Bakers: 15
  • Barbers: 12
  • Coachmen: 3
  • Cooks: 11
  • Doctors: 6
  • Gamekeepers: 4
  • Grooms: 2
  • Hairdressers: 8
  • Healers: 7
  • Housekeepers: 8
  • Housemaids: 17
  • House Stewards: 8
  • Inns: 2
  • Laundry maids: 4
  • Maidservants: 8
  • Nursery Maids: 5
  • Pastrycooks: 10
  • Restaurateur: 9
  • Tavern Keepers: 11

Specialized Laborer

  • Ashworkers: 3
  • Bleachers: 2
  • Chemical Workers: 1
  • Coal Heavers: 5
  • In-Town Couriers: 6
  • Long Haul Couriers: 6
  • Dockyard Workers: 6
  • Gas Workers: 1
  • Hay Merchants: 2
  • Leech Collectors: 7
  • Millers: 6
  • Miners: 6
  • Oilmen and Polishers: 4
  • Postmen: 6
  • Pure Finder: 3
  • Skinners: 8
  • Sugar Refiners: 1
  • Tosher: 4
  • Warehousemen: 9
  • Watercarriers: 5
  • Watermen, Bargemen, etc.: 7

Skilled Laborers

  • Accountants: 3
  • Alchemist: 4
  • Clerk: 5
  • Dentists: 2
  • Educators: 8
  • Engineers: 3
  • Gardeners: 2
  • Mages: 2
  • Plumbers: 2
  • Pharmacist: 3
  • Professors: 1
  • Scientists: 2
  • Wizards: 1

Civil Servants

  • Adventurers: 2
  • Bankers: 3
  • Civil Clerks: 6
  • Civic Iudex: 3
  • Consultants: 1
  • Exorcist: 6
  • Fixers: 3
  • Kami Clerk: 5
  • Landlords: 5
  • Lawyers: 3
  • Legend Keepers: 4
  • Militia Officers: 25
  • Monks, Monastic: 7
  • Monks, Civic: 8
  • Historian, Oral: 6
  • Historian, Textual: 3
  • Policemen, Sheriffs, etc.: 6
  • Priests: 10
  • Rangers: 3
  • Rat Catchers: 4
  • Scholars: 4
  • Spiritualist: 5
  • Slayers: 1
  • Storytellers: 10
  • Military Officers: 10

Cottage Industries

  • Brewers: 7
  • Comfort Services: 11
  • Enchanters: 2
  • Herbalists: 3
  • Jaminators: 9
  • Needleworkers: 9
  • Potters: 4
  • Preserve Makers: 7
  • Quilters: 3
  • Seamsters: 15
  • Spinners: 8
  • Tinker: 3
  • Weaver: 6

Artists

  • Actors: 2
  • Architects: 1
  • Bards: 4
  • Costumers: 1
  • Dancers: 3
  • Drafters: 1
  • Engravers: 2
  • Fine Furniture Carpenters: 1
  • Glaziers: 3
  • Inlayers: 2
  • Musicians: 8
  • Painters, Art: 1
  • Playwrights: 2
  • Sculptors, Art: 2
  • Wood Carvers: 9
  • Writers: 9

Produce Industries

  • Butter Churners: 10
  • Canners: 8
  • Cheesmakers: 9
  • Ice Merchants: 1
  • Millers: 5
  • Picklers: 4
  • Smokers: 3
  • Stockmakers: 3
  • Tobacconists: 4
  • Tallowmakers: 6

951 of Menv-nīäi Xluwuf's population work within a Foundational Occupation.

1732 of Menv-nīäi Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 82 (3%) are noncontributers.

Points of Interest

Menv-nīäi Xluwuf makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

Almost every community has some problem with bandits and highwaymen, but Menv-nīäi Xluwuf is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.

In time immemorial, reportedly some time during the early 2nd century Menv-nīäi Xluwuf was struck by a devistating earthquake. The quake brought ruin to Menv-nīäi Xluwuf, which lost 161 people, 314 livestock, and 48 buildings in the earthquake. The day of the quake is remembered by many as Mourning's Day.

History